WALT DISNEY GAMES
Various projects which I was involved as the art lead. Responsibilities include providing art direction, notes, and feedback to the respective collaborators to ensure the submitted art assets are on brand and high quality.
MINECRAFT DISNEY DLC (2022-2023)
Worked as point person for the Ice Age, Lightyear, and The Incredibles Minecraft DLCs providing paintovers and feedback on assorted character skins, cosmetics, vehicles, and mobs.
NEMO'S OCEAN LIFE (2020)
Worked as the project art lead providing art direction and extensive paintovers for various environments, in-game assets, and marketing assets to the SundayToz team.
VODAFONE NEO & VERIZON GIZMOWATCH (2021)
Background art for the Disney collaboration with the Vodafone Neo and Verizon Gizmowatch fitness trackers.
DISNEY PRINCESS MAJESTIC QUEST (2020)
Worked as the project art lead providing art direction and extensive paintovers for various environments, in-game assets, and marketing assets to the Gameloft team.
DISNEY HEROES - BATTLE MODE (2018)
Generated environment concepts during early production to visualize the "Internet" as a world.
STAR WARS JEDI CHALLENGES & SITH CHALLENGES (2018)
In collaboration with Christopher Hunt and Lenovo, generated several UI mockups designed to be viewed in augmented reality.
IMESSAGE STICKERS (2017-2018)
IMessage stickers from various Disney IPs. I was responsible for the art direction and asset creation of these designs, as well as prepping the PSDs for the animation team.
DOC MCSTUFFINS: BABY NURSERY (2017)
Created visual targets and game screen mockups.
CARS LIGHTNING LEAGUE (2017)
Created marketing assets in collaboration with supervisor Justin Pichetrungsi on a short timeline.
BEAUTY AND THE BEAST - PERFECT MATCH (2017)
Produced the app icon and various character concepts.
FROZEN FREE FALL GAMES (2015-2017)
In collaboration with supervisor Young Choi, created various in-game assets and marketing images for Frozen Free Fall, Frozen Free Fall Snowball Fight, and Frozen Free Fall Icy Shot.
STAR WARS PUZZLE DROIDS (2017)
In collaboration with supervisor Justin Pichetrungsi, created in-game background assets and visual effect mockups.
CINDERELLA FREE FALL (2015)
In collaboration with supervisor Young Choi, created final assets for various in-game assets and saga map backgrounds.
DISNEY MAGIC KINGDOM (2015)
Assisted in providing extensive feedback of park attraction concepts during early stages of development.